The regular Sunday Bagman Game 9pm UK time is on again this week.
If you haven't dropped in for a game yet why not do it this Sunday :)
You can check out the game details here.
Check out the wordclock here to see what time it is where you are when it is 9pm in the UK.
Shots from the game:-
Me and Macanah have collaborated on a new Bagman map called Team Bite 2016. It is based on one of Macanah's Quake2 maps. Hypov8 also helped with suggestions and some nice tweaking.
It is a multi level, Quake 2 style, map set in space. There are a multiple of ways to reach the other team's base. The Dragon' base is on the top level while the Nikkies base is on the lowest level with the money drop in the middle level.
There are ramps and ladders to move between levels and jump pads from thee lower to the middle levels.
There are 12 player spawns for each team and you spawn in seperate rooms and then teleport onto the main map :)
It uses mostly custom textures (a couple made by Hypov8) and some custom sounds including two Cypress Hill samples.
It has been beta tested and the response was very positive for this map.
You can download Team Bite 2016 from here.
Another custom player model that didn't have paths set up in the zipfile is the male wolf model. Just to reiterate, when path info is included in the zip it means you only have to extract the files to your Kingpin folder and they will be placed in the correct location.
So I rezipped the files and uploaded the model again.
This model was converted from Quake2 by {GT}Knight. As the name suggests it is a model of a wolf and all the weapons he carries are custom weapons. It has several skins included (different wolf skins , a fox, a cat etc) and I also included the extra snow wolf skin in the zip as well.
You can download the male wolf model from here.
Just extract all files to your kingpin folder.
We are trying something a little different for this Thursday's game at 9pm UK time.
So there is a game of the Extreme mod planned.
The Extreme mod is death match with more powerful weapons:-
Crowbar - Now has kick, more damage. A lot more :)
Pistol - Laser beam when shooting (might remove it), all pistol mods.
Shotgun - Faster reload, faster shooting, 12 shots, more kick, more damage.
Tommy - Bigger clip (100), more damage.
HMG - Faster normal fire, way faster cooled fire and more damage.
GL - Impact grenades (a la Q2), bigger clip size.
Bazooka - Super fast shooting, bigger clip.
Flamer - More damage.
Max health 200 and bigger pickups.
On the HUD you get to see what your position is compared to everyone else.
It’s a serverside mod which means you don’t need to have any client files :)
You can check out all the game details
here.
It’s a pretty crazy mod and the game should be fun.
Shots from the game:-
Here's a map you may have forgotten about , or maybe never knew in the first place.
DM Snowball is a small, single area DM Map made by Whoop Ass. It is set outside in a snow covered winter landscape with rough terrain which is unusual in a Kingpin map. Its has 16 spawn points and ample weapons and is a fun map to play.
[M] has added this map to his Luschen Deathmatch and Botmatch servers.
You can download DM Snowball from here.
Recently [YFS] Mayhem released an uncompiled death match map on the Kingpin Facebook page asking if someone could complete it.
Me and Hypov8 started to work on it and it is now just about completed and being beta tested so should be released shortly.
In the meantime here are some shots of the map.
Bagman fun is on again this Sunday 9pm UK time on the Newskool Bagman server.
You can check out the game details here.
Check out the wordclock here to see what time it is where you are when it is 9pm in the UK.
If you haven't dropped in for one of these games yet please do :)
Shots from the game:-
The other day I had reason to download The Mask player model and when I did I noticed that the zipfile wasn't set up with paths. When path info is included in the zip it means you only have to extract the files to your Kingpin folder and they will be placed in the correct location.
Anyway I rezipped the files and uploaded the model again.
The Mask model was converted from Quake 2 to Kingpin by {GT}Sylacs. This model is pretty funny and has some crazy animations. It comes with three different skins and has full Kingpin vweap support (which means other players can see what weapon you are carrying).
You can downlaod this model from here.
Just extract the files to your kingpin folder.
Monkey Harris has been working on modifying an enhanced Quake2 server to support Kingpin.
One thing it allows is that you can download client files for mods from the server.
Currently he has a 3Team Team Death Match server running to test it out.
When you connect to the server you will download the pak1 file which is the client files for the 3Team mod (only 250 kb). You will end up with a 3Team folder containing the pak1 file.
Check it out and if you have any problems with it you can add a comment to this post which MH will see.
Please note, though, if you already have a pak1 in your kingpin/main folder it wont work (the server wont download the 3Team pak1 file)..
So you can temporarily remove the other pak1 from kingpin/main, join the 3Team server to download the 3Team files, then put your other pak1 back into kingpin/main.
The server details:-
Name : Newskool 3 Team Team DM (auto-downloading client PAK)
IP : 37.247.117.19:31516
[M] has set up his Luschen Botmatch server so that the first player who joins the server automatically becomes Admin.
I made it that the first player to join the server automatically becomes admin.
If you don’t want to be admin, type “resign” in the console and you’re no longer admin.
If there are other players on the server, one of them will automatically become admin on map change or when they manually reconnect.
Otherwise the next person to join the server will become admin automatically.
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